Next Generation Games Optimization and Computer Hardware
Game Controller Illustration (Credit: Ricinator)

After the launch of PS4 and Xbox One, we have been hearing about many new games. They are coming with advanced graphics and are known as next-gen games. These games are mainly for PC, PS4, and Xbox One. We have seen some handful of these titles and they have given us a new experience. Usually, developers first launch games for consoles like PlayStation and Xbox then they launch on PC. Mostly these are ports and they do need good optimization else we get a bad experience. We also need better hardware to play with these titles so we want to discuss next generation games optimization.

A year ago we bought Crysis 3 because we liked Crysis Warhead and Crysis 2. It is an awesome game that uses a new engine. The developers showed advanced graphics, weapons, and mechanics. In reality, when the game was released everyone was very frustrated. The game lagged even in the system which had above-average hardware. The main thing was proper optimization. Many systems struggled to run the Crisis game since the start. Therefore the Internet has a very famous meme saying “But, can it run Crysis”.

This was not a personal problem. It was the whole PC gaming community. Then came Need For Speed Rivals to the scene. There was again the problem of lag in NFS Rivals with PC port. It got the fix later on after some time. Another problem happened in PC port of Watchdogs. The game was slow in many systems and there were many issues. People also got degraded graphics compared to E3 demo. These problems were due to many reasons including problematic port, optimization, and pc power.

Lack of Next Generation Games Optimization

Assassin’s Creed Unity is also a very popular example of this issue. The game also showed a lot of promise in the trailer. But, in reality, we were met with a lot of glitches. Ubisoft rolled out patches to fix those issues. We rarely see such problems in consoles but they are a lot common in PC. Popular old game GTA IV had a “Drunken Camera” issue. The solving patch arrived very late and many game owners like us were frustrated at first.

GTA IV was running slow on our computer at first but after the new patch, the performance suddenly changed. We were able to play at higher FPS on the same computer and same settings. Rockstar learned and they made GTA V a perfect example. Unlike other games, GTA V is one of the most optimized and polished game. It runs fantastic on almost all computers that meet minimum requirements. This is due to good optimization of games. GTA V also arrived on PS3 and Xbox 360 at first. The PC version came later but with a lot of improvements and optimization.

According to some people, the optimization issues is because developers focus on consoles more. They just port the game to PC and it causes issues. It is easier to pirate games on computers. But playing pirated games on consoles requires a hardware modification and crack. Those are not very common. Game creators and publishers earn more from consoles than PC. So they also tend to focus more on them and less on optimization for PC versions. We all know that money is important. Therefore to survive, industry might prioritize products for platforms that bring more cash.

PC Hardware and Power

We are not here to complain about but rather discuss different scenarios. We do accept that higher-end powerful hardware can play many games without issues. But that is not the case for the whole gaming community. Everyone doesn’t own the latest system with all the powerful parts. The computer or the PC community is very big and everyone has different hardware.

So it is very important to look after all the segments. We know that there is absolutely no way developers can make high demanding games run on bare minimum hardware. But they can surely optimize the port and make games run well on a system that meets minimum requirements. Mostly developers rush to publish a game. There are deadlines and competition. But rushing games make a bad experience for all. We know that new consoles are and developers will focus on Xbox One and PS4. But they should never leave the work of next generation games optimization for the PC community.

We can understand that no developers want to ruin their own products. But they should learn that only focusing on the expensive powerful hardware isn’t going to be fruitful. As we are talking, the computer industry is making leaps with 8 core processor and new graphics card. But not everyone has the same powerful hardware. Games should be optimized for average systems too. But as we go further into the future our computers will get better and games will also demand higher resources.


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